Gray weapons don’t have any Trinket slots, green and blue weapons have one and two Trinket slots respectively, and purple weapons have three Trinket slots. Weapons in Deathloop come in five rarities: gray, green, blue, purple, and gold. In Polygon’s Deathloop weapons guide, we’ll give you a quick overview weapon and type, along with our recommendations for the best Trinkets to get the most out of each gun. From silent nail guns to transforming shotguns, you’ve got options for every style of play. It means they always will be found with the random Perk of their type.Deathloop’s weapons change the way you play the game. Very rarely appears on place of a similar gun with lower quality on any map but only on Maximum Loop Stress.Īll Unique Weapons are coming with common Perks.Rarely dropped from regular Eternalists on Maximum Loop Stress (their usual guns will be upgraded to Exemplar quality).The gun itself will always have the random common Perk. The most of Glowing Eternalists will have a random gun of the same type (for example One-Handed Gun for some Eternalists or PT-6 'Spiker' / Tribunàl for Scouts). Dropped from Glowing Eternalists on the High and Maximum Loop Stress.Dropped from Julianna Blake (It includes all Exemplar Weapons and Sepulchra Breteira, but not other Unique guns in Single Player mode).Weapons with common Perks can be found in certain locations on any Loop Stress, but they will appear with random common Perk of their type.Įxemplar Weapons with common Perks also can be acquired randomly from the next sources: Weapons with exclusive Perks can be always found on any Loop Stress in the same location on the map or dropped from the same Visionary or Eternalist every time. Locations and Drops Īll weapons can be found in the certain locations on every map or dropped from armed Eternalists and Visionaries.Įxemplar Weapons are divided into exclusive and common Perks. * The first sacrifice cost of Crude and Sleek is for not infused Weapons and the second cost is for infused Weapons. Higher quality Weapons will have more available Trinket slots and higher Infusing / Sacrificing cost. Perks are special abilities that change how a weapon performs or give them unique abilities.Įach weapon has it own set of Perks, a full list of perks can be found on Weapon Perks page.Īll firearms are divided into several quality tiers. Vopat Trencher, Strelak 50-50, Heritage GunĪll Weapons excluding Machete and Strelak Sapper Charge can be enhanced with special Weapon Trinkets, though higher quality weapons have more available slots.Īll Exemplar and Unique weapons (except for HALPS Prototype) come with Perks. ![]() The Fourpounder, Rapiér, Sepulchra Breteira Tribunàl, LIMP-10, MG-1 'Pepper Mill', Strelak Verso, Constancy Automatic ![]() This is achieved when using two one-handed weapons, or the Machette (in the right hand) and a One-Handed weapon.Īll firearms use one of the several Ammunition types. You can use weapons in both hands, gaining firepower but losing the ability to aim down sights. Vopat Trencher, Strelak 50-50, MG-1 'Pepper Mill', Rapiér, Constancy Automatic, Heritage Gun, Sepulchra Breteira, HALPS Prototype This weapon prevents the use of any One Handed items in the left hand, but can still be used with Left Hand items. Read Strelak Verso Transformation Limitation for more information. It cannot be dual wielded with other weapons. This weapon can be used in both hands only in forms of twin pistols or rifle. PT-6 'Spiker', Tribunàl, The Fourpounder, LIMP-10 As such any two one-handed weapons can be dual-wielded. Slabs, Strelak Sapper Charges, Hackamajig These Items are exclusively used in the Left Hand, and can be paired with any One or Two-Handed weapon. ![]() Machete, Throwable Junk, Turrets, Nullifiers and all other Items These items are exclusively held in the Right Hand, leaving the left hand free for use with a Left-Hand or One-Handed item. Strelak Sapper Charge (Grenade / Proximity Charge / Trip Mine)ĭifferent weapons and objects have different requirements for what hand they can be placed in, this enables a large combination of Slabs, carriables, weapons and Junk.HALPS Prototype (Unique energy-based Rifle).Sepulchra Breteira (Unique Sniper Rifle).Strelak Verso (Unique Dual Handguns / Burst-Rifle).
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